#YAMLINA description file for PacMan #Definitions file player: movement: xyaxis controls: pacman #unsurprisingly... screen_edgepolicy: wrap color: yellow ghost: movement: xyaxis controller: track_player screen_edgepolicy: wrap color: random #Again, keyword #We take some liberties with the game logic here to simulate state change blue_ghost: movement: xyaxis controller: avoid_player screen_edgepolicy: wrap color: blue pill: size: small movement: static powerpill: color: red movement: static ghost_spawner: movement: static specials: [nodraw, unique]