#YAMLINA description file for PacMan
#Definitions file
player:
    movement: xyaxis
    controls: pacman #unsurprisingly...
    screen_edgepolicy: wrap
    color: yellow
    
ghost:
    movement: xyaxis
    controller: track_player
    screen_edgepolicy: wrap
    color: random #Again, keyword
    
#We take some liberties with the game logic here to simulate state change
blue_ghost:
    movement: xyaxis
    controller: avoid_player
    screen_edgepolicy: wrap
    color: blue
    
pill:
    size: small
    movement: static
    
powerpill:
    color: red
    movement: static
    
ghost_spawner:
    movement: static
    specials: [nodraw, unique]