#YAMLINA description file for Space Invaders #Definitions file player: #player is a special keyword here movement: xaxis_only controls: space_invaders screen_edgepolicy: block block: size: large movement: static alien: movement: xaxis_only #TODO: AI Behaviour archetypes controller: patrol_lr #patrols at fixed speed until it reaches an obstruction? screen_edgepolicy: block bullet: size: small movement: fixedvelocity init_velocity: [0,-15] screen_edgepolicy: kill alien_bullet: size: small movement: fixedvelocity init_velocity: [0,10] screen_edgepolicy: kill