ANGELINA’s second game is here! This one also has a human-designed map and layout, for reasons I’ll explain in a later blog post. CIG’s deadline is under two weeks away, and I’m getting rather excited about the paper now. The aim of Revenge is to stay in contact with the blue circles. They gain you score, so simply stick around them as long as possible.
However, the red circles kill you! And they teleport and move around erratically. At first I thought the game was deceptively simple, and it is quite easy to gain score. But the teleportation really throws you off. It’s quite tense to keep a high score going.