Over the last few years I’ve talked to a lot of people about procedural generation. Researchers who are interested in pushing boundaries. Developers who just wish the damn thing would work. Newcomers who wish there were better ways to get started. There are a lot of complicated problems, barriers and frustrations surrounding procedural generation (or generative software in general) and there are no easy solutions to any of them, but hopefully projects like Tracery, Cheap Bots Done Quick, PROCJAM and The PCG Book are helping towards some of them. Today I’d like to tell you about something I hope will also help solve some of these problems – a tool to help people understand, poke, tweak, improve and explore procedural generators, called Danesh.