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Developing an AI that can automatically design videogames

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Category: <span>TSP Season 2</span>

The Saturday Papers – The Next Top Model

Authored by Mike updated April 2, 2016

As game developers, we’re tempted (if not outright encouraged) to code first and think later. There’s lots of good reasons for this – games are big projects, and feeling out a game’s mechanics through play…

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Posted in The Saturday Papers, TSP Season 2

The Saturday Papers – Express Yourself

Authored by Mike updated March 19, 2016

Procedural generation is getting broader and deeper in games every passing month. While more and more genres are finding ways to generate parts of their play space, familiar faces are finding innovative applications for generative…

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Posted in The Saturday Papers, TSP Season 2

The Saturday Papers – Would AI Lie To You?

Authored by Mike updated November 28, 2015

As promised, The Saturday Papers are back, in a new format with shorter ‘seasons’ of six articles apiece. More info on the series’ future later - for now let’s get into some new research! A lot of great…

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Posted in The Saturday Papers, TSP Season 2
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