CIG 2011

A paper I wrote with Simon Colton, entitled Multifaceted Evolution Of Simple Arcade Games, which introduces ANGELINA and the theory behind it has been accepted into the proceedings of IEEE CIG 2011. You can find more out about the conference here. With a bit of luck (and some breathing space after I transfer onto the main PhD track at Imperial College) we’ll have some interesting games and demos up before then to show at the talk!

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