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Games By Angelina

Developing an AI that can automatically design videogames

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Category: <span>Philosophy</span>

For Want Of A Better Term

Authored by Mike updated October 15, 2012

Since I returned from AIIDE I’ve been thinking a lot about procedural content generation, and where automated game design fits into it. Since I started work on ANGELINA I’ve kind of always lumped it in…

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Posted in Audience Participation, Philosophy, Research
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