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Games By Angelina

Developing an AI that can automatically design videogames

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Category: <span>Soapbox</span>

Supervised Learning – House Of Lords & AI

Authored by Mike updated October 11, 2017October 11, 2017

Yesterday the House Of Lords – one of the two houses in the British parliament – gathered a Select Committee on Artificial Intelligence to meet with a number of academics and journalists and ask them…

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Posted in Science, Soapbox

Good Game, Go Next

Authored by Mike updated August 15, 2017August 15, 2017

Last week was The International 2017, the biggest date in the DOTA 2 calendar where the world’s top teams compete in the complex and challenging MOBA for a prize pool totalling over $24m. In between…

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Posted in Research, Soapbox

Prayer for the Solstice

Authored by Mike updated February 22, 2017February 23, 2017

In the summer of 2005 a herd of twenty-three driverless cars barrelled across the Nevada desert, watched by scientists, engineers and nervous representatives of military funding agencies. Several hours later the first car crossed the…

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Posted in Science, Soapbox

More Unpredictable Stuff

Authored by Mike updated October 8, 2015

At the time of writing this article I am on hole two thousand, eight hundred and forty two of Desert Golfing. 

Posted in PROCJAM, Soapbox

The Saturday Papers

Authored by Mike updated April 6, 2013

This evening I found a few tweets from Jonathan Blow that disappointed me a bit. Here they are: I wrote code to do A* today, for the first time since I was in college. Long…

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Posted in Soapbox, The Saturday Papers

OTON, Procedural Generation, and Numbers

Authored by Mike updated January 10, 2013

Late last year I was linked to OTON, a website about a proposed games console that “will be able to self-create games instantly within minutes without human input”. I didn’t comment on it because it…

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Posted in Soapbox, Tangents
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