It’s the morning of the last conference day here at EvoStar, and I’m sitting tapping this out while waiting for the final few events to begin. The conference actually spans the entire breadth of computational…
Author: <span>Mike</span>
GitHub Projects
I’m beginning to put some code online at GitHub, especially code that I think might actually be useful to people (which is a very small subset, believe me). Up there currently is some code I…
Palette Swaps and AI-sthetics
I’m working on a whole bunch of new systems now for a major extension to the platformer project that’s been in the press recently. My supervisor was keen to look at more creative angles on…
Science Journalism & Us
A lot of very mad things happened in the past 24 hours, most of which I’m trying to document on ANGELINA’s ‘In The Press’ page, but in short – Engadget, Kotaku, The Verge, New Scientist……
The New Scientist & Other Stories
This week ANGELINA and I are featured in the Tech section of UK science magazine The New Scientist, which is a huge honour and was a huge amount of fun to do. As part of…
GARNET & Space Invaders Now Online (Again)
I’ve had real problems getting the arcade games running anywhere outside of my development environment, so I set today aside to remedy that and I can finally offer up what I think is a working version…
ANGELINA 101
I’m giving one of the Advanced Object-Oriented Programming lectures to Imperial’s first-year Computing students next week. Definitely looking forward to it, and I hope they enjoy the talk I’ve got in store. I also thought I’d…
Space Invaders Released!
I’ve finally added in some rudimentary AI hooks, which has let me finish off Space Invaders and move on with the game engine. You can download and play Space Invaders here as a runnable JAR.…
YAML Space Invaders In Motion
I finally got around to recording a video of the YAML Space Invaders interpreted and running. I needed to patch up a few things before doing it – and you’ll see that everything is still…
Indie Science (And The Science Of Being Indie)
I was interviewed for Develop Magazine last month and it’s just going out in their latest edition. It was all very fun to do and the final piece is a great description of where my…