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Games By Angelina

Developing an AI that can automatically design videogames

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Author: <span>Mike</span>

Questions and Answer Sets

Authored by Mike updated January 22, 2012

This post might get a little bogged-down in logic programming, but stick with it. I thoroughly enjoyed revisiting two articles last week by Adam Smith and Michael Mateas of the Expressive Intelligence Studio at UC…

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Posted in Great Ideas From Elsewhere, Throwaway Experiments

ANGELINA At EvoGames 2012

Authored by Mike updated January 15, 2012

I’ve just received notification that ANGELINA’s second paper, Initial Results from Co-operative Co-evolution for Automated Platformer Design, has been accepted for an oral talk and inclusion in the proceedings for EvoGames 2012. I’m delighted! The…

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Posted in Conferences, Research

ANGELINA’s Game Engine

Authored by Mike updated January 15, 2012

Things are going well so far. Almost two weeks into the new year and the new version of ANGELINA (which is version three, not two as I said before) is coming along well. It can…

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Posted in Progress Updates

Game Blueprints – YAML and Space Invaders

Authored by Mike updated January 7, 2012

I’ve been spending a lot of time this week working on the new version of ANGELINA. I’m trying to make it more flexible than before, but it’s throwing up a lot of philosophical challenges too…

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Posted in Progress Updates, Research

2012 For ANGELINA

Authored by Mike updated January 2, 2012

Happy New Year, everyone, and thanks for coming back to Games By ANGELINA. I’m hoping 2012 will have plenty in store for this site, including (most importantly of all) lots of new games for you…

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Posted in Meta

Santa Needs Help, And Thanks

Authored by Mike updated December 15, 2011

With the paper now submitted to EvoStar, all that remains is for me to say thanks to all that helped out, and wish you the best for Christmas. I’ll be taking a hiatus to go…

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Posted in Games, Meta

Metroidvania Single Level Sampler + Survey

Authored by Mike updated November 28, 2011

You can now play a single-level sample game from ANGELINA. It’s a small level from a single run of the system, onto which I added some bells and whistles (like a title screen and an…

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Posted in Games

FLIPA – A Milestone

Authored by Mike updated November 27, 2011

Here’s what I’ve been up to over the last fortnight…

Posted in Meta

Twelve Months In Game Design

Authored by Mike updated November 21, 2011

About a year ago now I switched PhD focus away from opinion mining and sentiment analysis, onto a project about automatically designing games. The question was a fairly open one, essentially just asking Can we…

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Posted in Meta

FLIPA/ANGELINA Game Preview

Authored by Mike updated November 11, 2011

It took me a week or so longer than I wanted, but I finally have something playable to offer up. Below is an early run from the new ANGELINA system, this time designing platform games. It’s…

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Posted in Games

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