APACE Demo

The point-and-click game framework’s very nearly done, so I’ve put together a short video showing it working and demonstrating the core features (and the core bugs!). I’ll be working on this over the next month…

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CIG 2011

A paper I wrote with Simon Colton, entitled Multifaceted Evolution Of Simple Arcade Games, which introduces ANGELINA and the theory behind it has been accepted into the proceedings of IEEE CIG 2011. You can find…

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