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Games By Angelina

Developing an AI that can automatically design videogames

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Category: <span>Talks</span>

Some Talks, Some Generators

Authored by Mike updated October 4, 2016

We are slap-bang in the middle of my busiest time of year right now, with PROCJAM coming up in the next month, conferences happening, grant deadlines, book deadlines, and lots more. I wanted to slip…

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Posted in Events, Releases, Talks

Watch Online – Eurogamer & Indievelopment

Authored by Mike updated May 4, 2014

Things are still quiet on the Games By ANGELINA front, but I do have some exciting news – my talks from Eurogamer Rezzed and Indievelopment are now both online for you to watch! My Eurogamer…

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Posted in Talks

ANGELINA @ Eurogamer – Live on Twitch Now!

Authored by Mike updated March 28, 2014

I’ve set up this scheduled post to let you know that you can watch me give a short talk at Eurogamer’s Rezzed event right now by clicking here to watch via their Twitch stream. There’s…

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Posted in Talks

Upcoming Talks: Mark Riedl, Eurogamer and Indievelopment

Authored by Mike updated March 21, 2014

Phew! There’s a lot of exciting things coming up. I just wanted to write a little post to let you know: March 28th, Birmingham, UK – I’m honoured to be giving a Developer Session at EGX…

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Posted in Talks

Nobody’s A Critic – ICCC 2013 Talk

Authored by Mike updated June 25, 2013

Conference talks are a really great way to communicate about your work. You get sound and vision, you can talk naturally about what’s on screen, and the time limit means you don’t go into laborious…

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Posted in Talks, Video

Adam Smith @ Goldsmiths

Authored by Mike updated June 17, 2013

If you’re coming to this morning’s seminar, where Adam Smith is talking about his research into game design and artificial intelligence – we’re in Room 305 of the New Academic Building. Find the building here!…

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Posted in Talks
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