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Developing an AI that can automatically design videogames

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Category: <span>Events</span>

ANGELINA @ EGX Rezzed

Authored by Mike updated April 5, 2018April 5, 2018

Hey everyone! It’s been quiet here for a couple of months, but I’ve been working hard on some really exciting things, and I can now announce what the first of those is: ANGELINA will be designing…

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Posted in ANGELINA, Events

Some Talks, Some Generators

Authored by Mike updated October 4, 2016

We are slap-bang in the middle of my busiest time of year right now, with PROCJAM coming up in the next month, conferences happening, grant deadlines, book deadlines, and lots more. I wanted to slip…

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Posted in Events, Releases, Talks

Welcome To EXAG 2016

Authored by Mike updated June 6, 2016

I like it when great games research (and researchers) get seen by more people, and one of my favourite groups to show this stuff to are indie developers. I’ve poked and prodded at a variety…

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Posted in Events

EXAG Is This Weekend!

Authored by Mike updated November 12, 2015

Hello everyone! I’ve been so busy having fun with PROCJAM this week that I hardly had time to let you know that all the talks from last Saturday are online for you to watch. We…

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Posted in Events, PROCJAM

Ludum Dare Postmortem

Authored by Mike updated January 14, 2014

Last month, ANGELINA entered Ludum Dare for the first time. Ludum Dare is a game jam – a friendly contest where people get together to each design a videogame in a short period of time,…

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Posted in Game Jams

Ludum Dare 28

Authored by Mike updated December 7, 2013

If you’ve been reading this site for a year or two, you’ll know that I like to post lots of screenshots and video whenever I’m building a new version of ANGELINA, even playable demos. This…

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Posted in Game Jams, Progress Updates

DAGGER #1 – AIIDE 2013

Authored by Mike updated October 21, 2013

Last week the annual AIIDE conference took place in Boston. AIIDE is a fantastic conference with a great mix of talks, and this time I was lucky enough to be co-organising a workshop as part…

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Posted in DAGGER, Events

The Artist Is Present

Authored by Mike updated July 15, 2013

Over the weekend I went to Paris to attend an exhibition being put on by my supervisor, Simon Colton. For the last eleven years he’s been building a piece of software called The Painting Fool – software…

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Posted in Events

Workshop on Games at the University of Essex

Authored by Mike updated September 24, 2012

I’ll be talking at the University of Essex as part of their Workshop on Games this September. You can find the Workshop’s agenda here. I’ll be talking about some brand new work I’m doing for platform…

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Posted in Events

Next Week I’m A Scientist

Authored by Mike updated June 20, 2012

I’m a scientist most weeks, obviously, but next week is I’m A Scientist, Get Me Out Of Here! and I’m one of the participating scientists! IAS is an online event for UK schoolchildren where groups of…

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Posted in Events
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