For the last two weeks I’ve been answering questions and chatting with schoolkids as part of I’m A Scientist, Get Me Out Of Here! and today I discovered I was the last scientist standing in my…
Author: <span>Mike</span>
ANGELINA at AIIDE 2012
Our submission to the Artificial Intelligence in Interactive Digital Entertainment conference has been accepted for inclusion into the conference proceedings and will also appear in the conference poster session! I’m absolutely thrilled. We received a lot…
Next Week I’m A Scientist
I’m a scientist most weeks, obviously, but next week is I’m A Scientist, Get Me Out Of Here! and I’m one of the participating scientists! IAS is an online event for UK schoolchildren where groups of…
Life After GaME
Did you come to this year’s Games and Media Event at Imperial College? If you did, thank you so much! I hope you had a great time. I can honestly say that this year’s event…
New Game – Sex, Lies and Rape
I was a bit hesitant about some of the games coming out of ANGELINA over the last fortnight. In particular, it became obvious to me that the more autonomous the system became the higher the…
New Game – The Conservation of Emily
The first game from the AIIDE run of game generation is up. It’s called The Conservation of Emily and it’s based on an article about UK politicians being involved in illegal logging companies. If you’d like…
On the Road to Aesthetics and Meaning
I mentioned that I’m writing a paper about the latest edition of ANGELINA, but I haven’t really explained what it is that ANGELINA can do that’s different from a few months ago. It’s been very…
Easier Said Than Pun
I’m hoping to submit a paper to this year’s Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE to its friends) so radio silence on the site here is simply a symptom of lots and lots of coding…
Not The Nine A.M. News
I realise I’ve not put anything up regarding ANGELINA’s progress lately, and our research group had a very successful first ‘virtual meeting’ today via Google Plus, so I feel it’s time to update everyone, not…
ANGELINA at EvoGames 2012
I’m back from the conference in Malaga and I’m very proud to say that our paper, Initial Results From Co-operative Co-evolution For Automated Platformer Design, was awarded the Best Paper award for the EvoGames workshop!…