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Games By Angelina

Developing an AI that can automatically design videogames

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Space Invaders Released!

Authored by Mike updated February 1, 2012

I’ve finally added in some rudimentary AI hooks, which has let me finish off Space Invaders and move on with the game engine. You can download and play Space Invaders here as a runnable JAR.…

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Posted in Games, Progress Updates

YAML Space Invaders In Motion

Authored by Mike updated January 28, 2012

I finally got around to recording a video of the YAML Space Invaders interpreted and running. I needed to patch up a few things before doing it – and you’ll see that everything is still…

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Posted in APIs, Research, Video

Indie Science (And The Science Of Being Indie)

Authored by Mike updated January 27, 2012

I was interviewed for Develop Magazine last month and it’s just going out in their latest edition. It was all very fun to do and the final piece is a great description of where my…

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Posted in Meta, Research

Questions and Answer Sets

Authored by Mike updated January 22, 2012

This post might get a little bogged-down in logic programming, but stick with it. I thoroughly enjoyed revisiting two articles last week by Adam Smith and Michael Mateas of the Expressive Intelligence Studio at UC…

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Posted in Great Ideas From Elsewhere, Throwaway Experiments

ANGELINA At EvoGames 2012

Authored by Mike updated January 15, 2012

I’ve just received notification that ANGELINA’s second paper, Initial Results from Co-operative Co-evolution for Automated Platformer Design, has been accepted for an oral talk and inclusion in the proceedings for EvoGames 2012. I’m delighted! The…

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Posted in Conferences, Research

ANGELINA’s Game Engine

Authored by Mike updated January 15, 2012

Things are going well so far. Almost two weeks into the new year and the new version of ANGELINA (which is version three, not two as I said before) is coming along well. It can…

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Posted in Progress Updates

Game Blueprints – YAML and Space Invaders

Authored by Mike updated January 7, 2012

I’ve been spending a lot of time this week working on the new version of ANGELINA. I’m trying to make it more flexible than before, but it’s throwing up a lot of philosophical challenges too…

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Posted in Progress Updates, Research

2012 For ANGELINA

Authored by Mike updated January 2, 2012

Happy New Year, everyone, and thanks for coming back to Games By ANGELINA. I’m hoping 2012 will have plenty in store for this site, including (most importantly of all) lots of new games for you…

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Posted in Meta

Santa Needs Help, And Thanks

Authored by Mike updated December 15, 2011

With the paper now submitted to EvoStar, all that remains is for me to say thanks to all that helped out, and wish you the best for Christmas. I’ll be taking a hiatus to go…

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Posted in Games, Meta

Metroidvania Single Level Sampler + Survey

Authored by Mike updated November 28, 2011

You can now play a single-level sample game from ANGELINA. It’s a small level from a single run of the system, onto which I added some bells and whistles (like a title screen and an…

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Posted in Games

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